Environments and props for iPhone game Touch Pets: Dogs by Portland, Oregon game company Stumptown Game Machine (which got bought out by mobile game giant ngmoco).
I constructed many of these environments by directly converting artist Bill Muldron‘s excellent concept images into low-poly levels. Many of the detail textures in these levels originated as layers within Bill’s concept images.
These levels are extremely low-poly, enough so they can run smoothly on the iPhone, even with multiple dogs, items and props on-screen.
And here’s a few of the props I constructed:
Touch Pets Dogs Launch Trailer on YouTube:





