This interactive environment viewer uses Unity3D (and almost entirely pre-made assets from various sources) to show how game graphics can be used to show the public all the great possibilities our streets might hold.
And it can show design options from any perspective, from a bird’s-eye view to that of the man on the street:
And it can switch between designs on the fly using the controls I designed using the amazing Unity plugin Playmaker.
The building are a kit from the Unity Asset Store, the character and his animation is from RocketBox Libraries, and the cars are from Google Warehouse. The lighting is from the (just as amazing as Playmaker) Marmoset Skyshop.
Here’s the Unity3D Web Player. If the Unity player doesn’t work for you, try this video in which I demonstrate its functionality:
This little project got a big boost from an interview I did with Chuck Marohn of Strong Towns. I really appreciate his interest in the project because I’m a big fan of his podcast. That interview led to some other great coverage:
You can see more of this type of transportation-themed computer graphics work over at my other site, Cupola Media.com.